Wednesday, May 02, 2007

New Column at Smyles and Fish

Gentle reader, tune your internet browser to the columns section of Smyles and Fish and there imbibe the delight of a review which makes sarcastic and polemical reference to that titan of bathos Megatokyo.

Sunday, March 25, 2007

The Book of Laughter and Forgetting: Nerd Edition


Oh Internet, they have restored Starbuck to us, and in ten short months we'll get to thrill again to her wacky adventures with her fellow pilots Corndog, Scooter and Jumblo!

ALSO Rome has ended without any poisoned figs or amphitheaters filled with wine. A bittersweet finale, made especially poignant by the scene in which Pullo slays a cockatrice while Vorenus takes pictures on his camera phone.

Sunday, March 04, 2007

Tears of a Nerd


Oh Internet, did they really just kill off Starbuck? WHATEVER THE OPPOSITE OF "LOL" IS, THAT IS WHAT I'M DOING!

Wednesday, February 28, 2007

Some Rebranding


From now on, graduate school is to be known as Thunder Quest. Grad students will be called Thunder Warriors. GREs become TQREs, etc. Please update your agendas, palm pilots, Wikis etc.

Sunday, February 25, 2007

Notes from my Literary Career


Good ol' segrant recently got me a gig writing a column for a new experimental literary magazine, Smyles and Fish. The magazine does not focus on aquaculture or marine heritage preservation, which I know will turn off some of my early readers who stuck around hoping for more colossal squid reporting, but it does feature a pretty impressive corps of contributors, and should have a new column from me every other week. I'm writing The Capricious Critic, in which I capriciously criticize whatever idiotic passion has possessed me at the time of writing. The first column covers the lute (unfortunately, I couldn't get a sailor's hornpipe, nautical readers). Read and enjoy!

Sunday, February 04, 2007

They Should have Stuck to Cuckoo Clocks and Getting Bombed

A review of Storm Front, by Jim Butcher

As many of my more nerdy readers may know (and I can’t imagine that I have any non-nerdy readers at this point) the Sci-Fi channel recently debuted “The Dresden Files”, one of their signature fun, lo-fi shows about the supernatural. I’ve only seen two episodes, both of which were essentially boring, but the setup and the characters are robust and it may get better if they can avoid stretching thin and brittle plots out to an hour. The basic premise is that Harry Dresden is a wizard (of the potions and wands variety) who consults for hot police detective Murphy in Chicago. He lives in a nice loft with his idiotically dressed French ghost roommate and has romantic tension with detective Murphy, who is a Lady. So the show may very well be worth watching.

After seeing that the show was based on a series of novels, I thought to myself “Hey, I will read almost any egregious crap as long as it has vampires or some shit in it, why not try these?” Well, Storm Front has one vampire in it. It has almost no other merits. It’s a conventional detective story, so conventional in fact that I wonder if Mr. Butcher wrote it using some kind of system. It takes two seemingly unrelated cases and resolves them together in the end, with what feels like a carefully numbered set of red herrings and obstacles in between. Sound familiar? This may be a problem inherent to detective novels, but Butcher handles it especially poorly.

The novel’s Dresden the wizard is supposed to be a wounded loner but comes off as more of an antisocial nerd. He constantly wears a long waxed cotton duster, of the type favored by child molesters and D&D enthusiasts, and he attends the formulaic final confrontation wearing sweatpants. He spits out unfunny wisecracks constantly, as if he attended a detective novel protagonist public speaking seminar. He generally handles every confrontation so incompetently that it’s even more annoying that he keeps mentioning that he is a powerful wizard.

The novel has the slightly embarrassing odor of a personal male empowerment fantasy made public. The book is written in the first person, and Dresden pretty clearly stands in for the author – the other characters, to the extent that they exist at all, do so only to serve Dresden. Despite the fact that every single woman that Dresden meets is described as strikingly beautiful, there are no attractive men at all in Chicago. All the women obviously want to fuck Dresden (a few of them come right out and say it), but he is sexless and nerdy enough to make it through the whole book without sealing the deal. This is fortunate, since I would dread cringing my way through a Butcher-penned sex scene.

The novel is not long but consists almost entirely of padding. Each chapter, again in an intensely formulaic way, contains one conflict and a hook to the next conflict; the rest of the chapter usually consists of Dresden driving somewhere or thinking about and carefully summarizing the events that just happened. I really can’t stress how boring this is: Dresden doesn’t usually put the pieces of the mystery together, he just lays them out, again and again. Excruciating. It’s all especially frustrating given that Butcher actually seems to be a decent writer, just lazy and unimaginative. He also uses the word “quirk” as a verb, as in “her lips quirked into a smile.” Obnoxious, and something that I remember seeing in another terrible novel recently (I’ll edit its name in as soon as I think of it*). A big disappointment.

* It was A Walk on the Nightside by Simon R. Green. It's actually very similar to Butcher's work, but British and a lot more imaginative, and with more interesting characters.

Thursday, February 01, 2007

I hope you can see this, because I'm doing it as hard as I can


Finally, Homeland Security has the right idea: protecting us from the depredations of the Mooninites.

(A more permanent news story)
(And another)
(And a Boston TV channel goes the extra mile to protect us from Err's pixelated bird)

Wednesday, January 24, 2007

Spamityville

White Elephant Reviews: The Amityville Horror (2005)

Really, and in a totally non-homoerotic way, I will watch anything with Ryan Reynolds in it, especially if it’s on OnDemand. I expected little, but this widely despised remake of the simultaneously boring and nerve-wracking original Amityville Horror pleasantly surprised me. It also made sure that I couldn’t get to sleep until 2:00AM. I had to eat a whole container of wintergreen mints and read The Sunset Limited by Cormac McCarthy. It’s a pretty short book.

The basic plot is: the Lutz family gets a real bargain on a house in Amityville because the previous tenants were all murdered up real good. The Lutzeses move in undaunted, get somewhat daunted by the house's weird noises and unearthly visions, then eventually get very daunted but too hypnotized by the house's evil to leave. The local spirits work especially hard on Ryan Reynolds, turning him from a happy-go-lucky contractor into an embittered shut in child hating weirdo (perhaps this explains why he teamed up with Jessica Biehl to hunt vampires). This takes about a month. Then they move out, leaving all their worldly, 1970s-era goods behind. In between, some black goop oozes out of various parts of the house and a slutty babysitter gets really, really scared.

Anyway, if we judge horror movies by whether they inspire fear (or its more sophisticated and rarer cousin, horror), this one’s a winner. The movie was genuinely horrifying, in that it created a long-burning and hideous dread without having to actually supply too many scares. The director uses surprise cuts sparingly and very clumsily, since none of them are in the least scary. They’re about on par with a well funded haunted hayride and they consist mostly of actors in lots of white makeup drooling Hershey’s syrup out of their mouths. But the moaning sounds of the old house and Ryan Reynolds' against-type performance load on the tension big-style.

So the movie is pretty good. But the story is classic (and its structure is of course literally true, even if the haunting is disputed). Bear with me here: we have a man marrying a woman who already has children, so he’s a stranger and so are they. They buy a house (the scene in the movie in which they tour the house and make their decision is very finely done - the Amityville story is of course a real estate nightmare). The movie is in some ways also about the fact that you really don’t know what you’re getting with either house or marriage.

It kept reminding me of the Roman wedding ceremony. The Roman bride wore red and carried a torch, a strange fire which could kindle the hearth OR burn the house down. She was marked always as a stranger: her children were members of her husband’s family but she never really was. In the movie this is quite sensibly reversed with the husband as stranger, a vile torch ignited by a chthonic spark.

This is especially sinister given that the movie is in many ways so everday. It's just a family unhappy with its new house. They don't really even need an evil spirit to tear themselves to pieces.

Sunday, January 21, 2007

"All roads lead to the same place"


Brutus prepares to cast Expelliarmus and defeat Snape once and for all.

As loyal Moonsash readers know I'm a huge fan of Rome on HBO, and this season is pleasing whatever faculty I have that responds favorably to sex and violence drenched historical dramas. The first episode was a little rocky but the second one is an unparalleled delight: the return of Cleopatra, Vorenus' midlife crisis coming to a gothy head, and a prolonged, delightful brawl-for-all between Marc Antony, Atia and Octavian (Octavian decks Antony with some kind of ancient Roman bookend). We see none other than Lucius Vorenus come into possession of the ancient Roman version of the Gem Saloon, which should be utterly unbelievable and delightful in every way. Fixin' towards a bloody outcome indeed.

Extras has been a little different; the first episode was great but the second one felt like a huge and pointless setup for a moderately funny song by David Bowie. I worry that the celebrity guest stars will begin to overwhelm the tender and complicated overarching plot. It also looks a little like Ricky Gervais is repeating The Office's first to second season change: these two episodes have been decidedly heavy on drama and light on comedy. Gervais handled it well in The Office but who knows how it will pan out this time.

ALSO HOLY SHIT ON BATTLESTAR GALACTICA HELO JUST SHOT ATHENA/BOOMER/SHARON/PRETTY KOREAN ACTRESS whose character has gone through so many name changes I can no longer keep track. This blog post is OVER.

Friday, January 12, 2007

An Incoherent Sound of Rage

A Seattle school has put a moratorium on viewings of An Inconvenient Truth because a bible-believing parent named Frosty objects to the presentation of science (It's worth noting that it seems that neither he nor his wife has actually seen the objectionable film). If this were a video blog, you could see me sputtering and bulging out my neck-veins with fury. The school has an official policy on "controversial issues," indicating that teachers must strive to present both sides of anything that invites heated debate. Shall we assume that the Holocaust will get the same rigorously impartial treatment [heavy sarcasm here, O People of the Internet]? Just read the article, which shows how religion and patriotism are bound up in a willful rejection of anything that might show a flaw in America.

Friday, December 29, 2006

A Milestone in Total Quality

That's right, Holiday blog-readers: MOONSASH has upgraded to Google Blogger Blog-Me-Do 9,000 Professional 2K6 Ultimate Edition! You'll find basically the same look and same lackadaisical updating schedule with no significant new features - the MOONSASH way! Here's to the FUTURE!

Tuesday, December 26, 2006

Merrye Solstyce!!!


If anything represents the Reason for the Season, it's a day-late photograph of Zelda cosplayers used without their permission and with entirely snarky intent.

Wishing all of Moon Sash's Fans a Safe and Delightful Holiday Season

Thursday, November 23, 2006

More Notes from my Fiction Career

Utne Reader reviews Beeswax magazine, favorably! They don't specifically mention my story, but I am pretty sure they were just being coy.

UPCOMING:
- Review of Thomas Pynchon's new novel Against the Day; I should have this read by QIII, 2009.
- A review of Cormac McCarthy's new dramatic novel The Sunset Limited.
- Perhaps, finally, a highlight reel of Warhammer 40K fiction. Of course much of Pynchon's new book takes place at a blimp convention in the year 40,800, so I may be able to kill two birds with one stone here.

Sunday, November 19, 2006

Tristes Tropiques

In my groundbreaking review of Final Fantasy XII I mentioned a 1990s semi-interactive screensaver about a man marooned on a desert island. The Internet has generously provided me with a wealth of detail on this subject: the screensaver is Johnny Castaway, a 1993 Sierra On-Line production. In my callow youth I adored screensavers, and I remember weeping many a salty tear because I would never have "flying toasters" because it was only for Apple computers. I did have Johnny Castaway, which even then I felt was kind of a disappointment. It was one of those screensavers that was essentially way too complicated to use for its intended purpose. Basically, it was an extremely slow-paced cartoon which consisted mostly of Johnny shuffling around his island in his tattered rags. Occasionally a little canned event would play. On holidays, Johnny would set up seasonally appropriate decorations. It was probably not worth waiting an entire year to watch Johnny string up from VGA tinsel on his palm tree. The whole thing bore an air of melancholy and although I thought it would be amusing to write about this little-missed piece of software ephemera, it's actually kind of depressing.

Friday, November 17, 2006

Start Digging some Nerd Holes


A Review of Final Fantasy XII

As many of you (actually, just EHastings) may know, the demo of Final Fantasy XII filled me with disgust and I swore I would never buy it. It did not, at first, seem like a game, it was more like one of those semi-interactive screensavers that were briefly popular in the 1990s (Castaway Jim?). Yet here I am, having just spent about ten hours playing it, and it’s really awfully good.

Online review sites have, as usual, been gushing about the top-notch plot and characters. They are, as usual, giving Square-Enix entirely too much credit. Here’s the basic sketch: a disaffected, spiky-haired orphan teams up with a quiet princess to fight a cruel, mechanically-inclined empire. Is this sounding familiar, O People of the Internet? Within the first half-hour of the game, the protagonist’s female best friend plants her hands on her hips and tells him to be careful, something that every female character in every Japanese RPG is required to do as often as possible (don't worry, she gets kidnapped just a little later). The princess, whose name is something like Ashleigh Starla Modeine IV, confines herself mostly to spluttering and saying things like “I’ll never surrender!” Thomas Pynchon, this ain’t. On the plus side, although the things the characters are saying are stupid, the localization is very good, like a pretty good fantasy novel. Lord Vayne, the effeminate, long-haired villain (sound familiar again?) actually makes a very interesting, rhetorically ornamented speech early on.

The characters themselves are shopworn wares from the FF series stock – a determined knight, a determined plucky lad, a determined female sidekick, a determined princess, and a sarcastic but nonetheless determined sky pirate. The highlight character is Fran (yes, her name is Fran), an oddly accented furry who is screwing Sky Pirate Balthier in what must be some extremely awkward and unsatisfying virtual grappling. She has a neat, kind of vaguely Bjorkian accent but is otherwise a standard FF weirdo elf rabbit creature thing.

So as usual the plot and characters should be ignored, but the game mechanics, OH DOCTOR are they good. Two radical changes improve the combat system: no random encounters (all the enemies are already on the map and you fight them without transitioning to a battle screen), and no controlling your characters. The Gambit system, which EHastings accurately described as an autistic programming language, means that you can set general tactics for your characters and then just watch them level grind for hours on end. Somehow, they made this really, really fun. This isn’t as big a revolution as you might initially think: famous old PC games like Baldur’s Gate did basically the same thing, as did the more recent (and vastly better-plotted) Knights of the Old Republic series. FFXII’s gambit system is nonetheless a big improvement on the automatic combat of these other titles: the gambits let you set, in detail, actions for most possible scenarios, and the simple, intuitive system is nonetheless very powerful. You can take just a few seconds to set a behavior like, “If any of your allies are injured, heal them, unless they’re really severely injured, in which case you should give them a potion, and if no enemies are around you should recharge your magic and then heal everyone.” Afterwards, you can experience a brief moment of reverse Schadenfreude when you realize how excited you got over programming the behavior of a virtual rabbit-woman archer.

Anyway, the trademark of Final Fantasy has always been the endless parade of tedious, enervating random battles, and they are gone from this version. What could have been boring (watching your cyberdudes fight) just makes the game feel fast-paced and constantly new. Fighting, say, fifty enemies in a row take about ten minutes, gives measurable rewards, and requires only periodic nudges. Everything else is pretty much standard: you have a standard level board instead of the monstrous “Sphere Grid” from Final Fantasy X, so if you want to customize all your characters in bizarre ways, you can. If only there were a way to turn off the repetitive, vulgar music score this would be perfect. Highly recommended.